In this project, we were given the task to analyze and transform one of these eighties hand-held “game and watch” lcd games to the real space. We decided to use the classic Sleepwalker game, where the player has to remove any obstacles in the way of the sleepwalker. The video has very bad quality – I still want to cut a new video from other raw material when there is some time.
Diese Arbeit ist ein Teamprodukt von Claire Geyer, Simon Broggi und mir.
Images
[flickr-gallery mode=”photoset” photoset=”72157621546014324″]
Tags: arduino, daka, game, light sensor, physical computing
This entry was posted
on Monday, June 2nd, 2008 at 17:00 and is filed under ZHDK IAD.
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